This book provides everything players and Dungeon Masters need to play Dungeons & Dragons in EberronÃ¢ÂÂ°ÃÂÃÂa war-torn world filled with magic-fueled technology, airships and lightning trains, where noir-inspired mystery meets swashbuckling adventure. Will Eberron enter a prosperous new age or will the shadow of war descend once again?
Ã¢ÂÂ°ÃÂÃÂ¢ Dive straight into your pulp adventures with easy-to-use locations, complete with maps of floating castles, skyscrapers, and more.
Ã¢ÂÂ°ÃÂÃÂ¢ Explore Sharn, a city of skyscrapers, airships, and noirish intrigue and a crossroads for the worldÃ¢ÂÂ°ÃÂÃÂªs war-ravaged peoples.
Ã¢ÂÂ°ÃÂÃÂ¢ Include a campaign for characters venturing into the Mournland, a mist-cloaked, corpse-littered land twisted by magic.
Ã¢ÂÂ°ÃÂÃÂ¢ Meld magic and invention to craft objects of wonder as an artificerÃ¢ÂÂ°ÃÂÃÂthe first official class to be released for fifth edition D&D since the PlayerÃ¢ÂÂ°ÃÂÃÂªs Handbook.
Ã¢ÂÂ°ÃÂÃÂ¢ Flesh out your characters with a new D&D game element called a group patronÃ¢ÂÂ°ÃÂÃÂa background for your whole party.
Ã¢ÂÂ°ÃÂÃÂ¢ Explore 16 new race/subrace options including dragonmarks, which magically transform certain members of the races in the PlayerÃ¢ÂÂ°ÃÂÃÂªs Handbook.
Ã¢ÂÂ°ÃÂÃÂ¢ Confront horrific monsters born from the worldÃ¢ÂÂ°ÃÂÃÂªs devastating wars.
Dungeons & Dragons is the world's greatest roleplaying game. Created in 1974, D&D transformed gaming culture by blending traditional fantasy with miniatures and wargaming.
You and your friends coauthor your own legend. Guided by a Dungeon Master, you create characters and play their roles in a story, rolling dice and navigating maps as you unfold a tale as limitless as your imagination, exploring a fantastic world of adventure where heroes battle monsters, find treasures, and overcome quests.