Avert the Cataclysmic Return of Tiamat in this Adventure for the WorldÃ¢ÂÂ°ÃÂÃÂªs Greatest Roleplaying Game.
The Cult of the Dragon leads the charge in an unholy crusade to bring Tiamat back to the Realms, and the situation grows more perilous for good people with each passing moment. The battle becomes increasingly political as opportunities to gather allies and gain advantage present themselves. From Waterdeep to the Sea of Moving Ice to Thay, it is a race against Evil. Succeed or succumb to the oppression of draconic tyranny. Win or lose, things will never be the same again.
To help with runningÃÂ¥ÃÂThe Rise of Tiamat, download and print theÃÂ¥ÃÂCouncil ScorecardÃÂ¥ÃÂor use theÃÂ¥ÃÂonline statistics supplementÃÂ¥ÃÂwithout the need for theÃÂ¥ÃÂMonster ManualÃÂ¥ÃÂorÃÂ¥ÃÂDungeon Master's Guide.